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Sponsorship by The Syndicate.

Social media and identity construction

Rob Horning’s Google Alert for the Soul is a very dense read, but don’t let that put you off. It’s an in-depth, well-written exploration of how social media affects our sense of identity and authenticity. In particular, Rob discusses the idea of the “data self”, where our identity starts to come from the data that different social media sites collects about us:

The data self no longer seeks meaning through action; it seeks to be processed into meanings. It’s available for audit and pliable to the incentive structures built into social media platforms. By letting social media capture and process everything, a more reliable, socially authenticated version of the self is produced, better than what our memory can give. Facebook Timeline, for instance, can be seen as an infographic of our personality so compelling that we can comfortably overlook its formulaic nature. Facebook invites us to forget we even had a self before Timeline was there to organize it.

He goes on to say:

The pleasant Pavolovian buzz of seeing someone respond to one of our social media posts is not merely pleasure at having gained some attention but a momentary reassertion of control over identity.

With all of social media’s feedback loops, we get a comprehensive status update from ourselves, allowing us to consume our own personality as novelty. We effectively set a Google alert for our soul.

It’s an interesting idea, that through social media we effectively step outside of ourselves, and become observers into our own lives — as if we’re mere actors trying to convince the world that our “character” is the real thing. Notifications, followers, and likes become the barometer of how well our character(s) are doing at this life thing. So we also rewrite the script constantly based on the instant and constant feedback built into the system.

Once again it’s worth asking: Who will hold a brief for the real?

Arrogance: the root of all art

Andrew Romano’s The Beatles Succeeded Through Talent, Ambition, and a Lot of Arrogance is part takedown of Malcolm Galdwell’s “10,000 hours” rule, part Beatles history:

The Beatles’ secret ingredient was arrogance.

I don’t mean that in a pejorative sense. Arrogance — a kind of foolish, adolescent self-belief; an ignorant, intuitive certainty that your way is the right way — is the root of all great art. Without it, talent and timing aren’t enough. We all have a dash of it when we’re young. In middle school we write Whitmanesque poems; in high school we start a Beatlesque band. But then we weigh the odds and consider our options, and reality sets in. Sometime around 18 we begin to assess ourselves more accurately — to find our proper rank in humanity’s big talent show. Our ambition stops outstripping our ability. And then we stall out and settle down.   

The Beatles never did that. Unlike most of us, they remained arrogant until their ability finally matched their ambition.

It’s a highly entertaining read all the way through. Well worth your time.

The forces at work when choosing a product

The jobs-to-be-done framework isn’t new, but I’ve only recently started digging into it much more since it’s been gaining a lot of traction everywhere I look. For a nice primer on the topic see Eric Portelance’s recent article for Teehan+Lax called The Iceberg of Jobs-to-be-Done, in which he explains how crucial this framework is for good product design:

[Most successful products are created by] people who understand the importance of creating products that solve real customer problems, and have a set of tools and frameworks like jobs-to-be-done that they use to identify and validate the real human problems they’re trying to solve in the market.

The progress-making forces diagram has been particularly useful for me in client work, since it helps people understand how difficult it can be to change existing user behavior. I’m not a huge fan of the diagram on the JTBD site, so we made a new one:

Progress making forces diagram

The basic premise of the diagram is this. For someone to move from their existing behavior (a product they’re currently using) to new behavior (switching to a new product), there are two types of forces at work: progress-making forces, and progress-hindering forces.

Progress-making forces move people from their existing behavior to the new behavior, and consists of the push of the current situation (things they’re not happy with in the current product) and the pull of the new idea (things that sound appealing about the new product). Progress-hindering forces, on the other hand, hold people back from switching to new behavior. It consists of allegiance to the current behavior (things they really like about the current product) and the anxiety of the new solution (worries about learning curves and not being able to accomplish their goals with the new solution).

What this comes down to is that for someone to switch from an existing product to a new product, the progress-making forces have to be stronger than the progress-hindering forces. This might seem obvious, but applying this model to your product planning can inject an extremely healthy dose of reality. Is the product really that much better than a current solution? What does the new product have to do to overcome people’s allegiance to what they’re currently using?

In the context of product design this can be a crucial component to making a go/no-go decision on whether to go ahead with an idea, so it’s always a mental test I run with the teams when we’re working through our planning.

Why Facebook shouldn’t try to buy all the things

Last month I posted a theory on how Facebook might get taken down by competitors. From Taking down Facebook, piece by piece:

Facebook is in a classic position where, as a dominant provider of horizontal social services, it is in danger of being taken down piece by piece by several vertical players who provide specific, narrow experiences very well. Facebook has become a social media firehose. It won’t be replaced by another firehose, but by a bunch of different cocktails that users can customize as they please.

Over the past few weeks, a couple of things happened that appears to back up that theory. First, there’s The Guardian report Teenagers say goodbye to Facebook and hello to messenger apps:

Their gradual exodus to messaging apps such as WhatsApp, WeChat and KakaoTalk boils down to Facebook becoming a victim of its own success. The road to gaining nearly 1.2 billion monthly active users has seen the mums, dads, aunts and uncles of the generation who pioneered Facebook join it too. No surprise, then, that Facebook is no longer a place for uninhibited status updates about pub antics, but an obligatory communication tool that younger people maintain because everyone else does. All the fun stuff is happening elsewhere.

And then, of course, there is yesterday’s news that Snapchat Spurned $3 Billion Acquisition Offer from Facebook:

Facebook is interested in Snapchat because more of its users are tapping the service via smartphones, where messaging is a core function. Facebook has rapidly increased the share of its revenue coming from mobile advertising, but said last month that fewer young teens were using the service on a daily basis.

Perhaps trying to acquire all their vertical competitors is the wrong approach for Facebook. Ben Evans summed it up very well in Instagram and YouTube:

So buying Instagram certainly looks like a good trade — it would be worth a lot more if it was selling today. But as a strategic move, it’s looking increasingly irrelevant. Is FB going to buy WhatsApp, Snapchat, Line, Kakao and the next ten that emerge as well? Sure, some of those will disappear, but it doesn’t look like FB will crush the competitors the way it did on the desktop. On mobile, FB will be just one of many.

Just maybe, Facebook might have been better off rethinking the core product instead of buying what turned out to be just one of a swarm of alternative services.

That last sentence is key. Instead of trying to expand their territory, Facebook should fortify their core product and defend that territory to the death. Even though everything was different in 2009, I think the conclusion I drew back then in Why Facebook should forget about Twitter still holds true:

So here is my advice to Facebook: go where your users are. Understand how they use the site, what their needs and behaviors are. Go visit them, talk to them, watch them navigate around, understand why they are there in the first place. And then enhance your platform to fulfill those needs. Build new ways to feel closer to the people in your life. Make it easier to share and discuss media. Build families-only mini-communities. Who knows what you can come up with if you just understand your users and build a web site for their needs?

[Sponsor] Lootback: bring down your stock image costs

My thanks to Lootback for sponsoring Elezea’s RSS feed this week!

According to recent research, the average small business owner can expect to pay somewhere between $100 and $200 for stock images for their website. Of course, for the owner going through a professional designer, this is just part of a larger number. If you’re a designer, you should always be looking for ways to bring down the final cost of a website. Outbidding the competition isn’t the only factor when it comes to success, but cutting costs where possible certainly won’t hurt.

If you’ve been looking for a way to bring down your stock image costs and increase your bottom line, a new website may be able to help. It’s called Lootback.com, and it functions as a stock image search engine. The site partners with some of the biggest names in the stock photo industry, including iStock, ShutterStock, Graphicriver, Themeforest, and more. The premise is simple: they get a commission on every photo you buy through their site and then split that commission with you.

Lootback provides users with a compilation image search engine. You type in whichever keywords fit your needs and it will come back with results from their industry partners. Helpfully, once you’ve created an account, Lootback will tell you right away how much you will save on a particular image once you’ve clicked on it. Rebates are paid into your account within 12 hours. That said, Lootback only pays out 4 times a year, so don’t expect cash back right away. Still, if you’re a designer who buys hundreds of images a year, the savings could prove substantial.

There are a lot of websites out there that promise to save the average shopper some money, but very few are dedicated to helping out web designers. Lootback aims to save designers time and money and they do a pretty good job of it. If you’ve been in search of a way to bring down your costs, Lootback is a good place to start.

Lootback

Sponsorship by The Syndicate.

The Guardian’s bogus claim about money, long commutes, and life satisfaction

Whenever I see an article that cites academic research in an oversimplified, generic way, one of my hobbies is to dig into the source papers to see if those glib statements are accurate1. For example, here’s a journey through an article that states that we supposedly get approximately the same type of pleasure from talking about ourselves on social media as we do from having sex.

Having said that, naturally this paragraph from The Guardian’s The secrets of the world’s happiest cities intrigued me:

Stutzer and Frey found that a person with a one-hour commute has to earn 40% more money to be as satisfied with life as someone who walks to the office.

This seemed exactly like the type of sweeping statement that every journalist thinks they can get away with because really, who’s going to read a 40-page academic paper to see if it’s true? Either that, or they don’t understand the research themselves. But let’s assume they’re cunning, not stupid.

New Study

Source: xkcd

Anyway, off I went to read the Stutzer and Frey paper Stress That Doesn’t Pay: The Commuting Paradox.

To understand what the paper actually says, we need to dig into the methodology just a little bit. The authors based their study on the principle of economic equilibrium, which is “a state where economic forces such as supply and demand are balanced and in the absence of external influences the (equilibrium) values of economic variables will not change.” They apply this to an underlying mathematical model that predicts that both the monetary and the mental costs of commuting are compensated for on the labor market (higher salaries) and the housing market (lower rent).

In short, what this means is that Utility (the authors use commuters’ reported satisfaction with life as a proxy measure for individual utility) is made up of three factors in this model:

  • The negative effect of spending more time commuting
  • The positive effect of earning a higher salary
  • The positive effect of paying less for rent

The important thing to understand is that it’s all about equilibrium. When people spend longer time commuting, they self-report lower life satisfaction (Utility in our model). So this lower satisfaction has to be offset by higher salaries and/or lower rent to keep the equation in a state of equilibrium.

Ok, now we’re ready to look at that statement again. The Guardian‘s claim is derived from this section in the paper:

Before we discuss the potential explanations, we want to calculate how high the hurdle is. How far short of full compensation does the equilibrium prediction fall for people in the data set? In other words, how much additional income would a commuter have to earn in order to be as well off as somebody who does not commute?

The money quote is from this footnote:

Full compensation for commuting one hour (one way), compared with no commuting, is estimated to require an additional monthly income of approximately 515 Euro or 40 percent of the average monthly wage.

This shows us that there are two main issues with The Guardian’s quote:

  1. Earning more money doesn’t increase satisfaction with life. It just compensates for the lack of satisfaction (“Utility” in the formula) caused by longer commutes. Remember, this model is about economic equilibrium. You’re still less satisfied, the additional money just makes you ok with that. To put it another way: more money doesn’t increase satisfaction, it just makes up for the lack of satisfaction caused by the longer commute. You’re not happier, you just deal with the unhappiness because you’re getting paid more.
  2. It’s not “40% more money”, it’s 515 Euro, which equals 40% of the average monthly wage. For example, for commutes of 23 minutes (as opposed to one hour), that number is 242 Euros, which is equal to 18.86% of the average monthly wage.

A more accurate statement would therefore be this:

Stutzer and Frey found that a person with a one-hour commute has to earn 515 Euro more (or 40% of an average monthly wage in Germany) to compensate for the dissatisfaction caused by their long commute.

You might think that this is a storm in teacup. Why bother? So they printed a mildly inaccurate statement that most people will gloss over anyway, what’s the big deal? Well, the problem is that these things have a tendency to spread far and wide. Look at the number of retweets here:

The statement is now even further out of context. Immediately we make the connection in our brains: more money = a more satisfied life. That’s not only not what the research says, we also know it’s just not true.

That’s why I think it’s important to call this kind of inaccuracy out, and why I want to encourage us to read the academic papers behind the easy percentages that get thrown around online. I learned a great deal about different economic and happiness models from this paper. It wasn’t boring at all, and I now understand what the research actually says. I think that’s time well spent.


  1. Yes, I need to get out more. Noted. 

The simple, significant changes technology can bring

We’ve seen a lot of articles about the negative effects of social networks this year. And yes, I’ve even written a few of those. So it was refreshing to read Roxane Gay’s What Twitter does — a reflection on the positive side of social networks:

Social networking does not offer a universal panacea, but it is something far more significant than “constant self-promotion.” The bonds of this community, at least the one I have found, are sprawled and unruly, but these bonds are not merely virtual. I travel all the time and wherever I go, I meet people with whom I am acquainted online. There may be initial awkwardness, but always, always, there is familiarity. We may not know each other but we know something of each other. We are a little less alone. Sometimes, the change technology brings is simple, intimate, and still significant.

One of the main criticisms against social media is that it fosters superficial relationships. Roxane’s point is that knowing a few superficial things about someone is better than knowing nothing, because it gives you a head start on a possible friendship.

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