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Using ethnography to build better products

Craig Mod’s essay on doing design ethnography in Myanmar is so far my favorite piece of writing of the year. In The Facebook-Loving Farmers of Myanmar he shares some notes about the team’s visits and interviews:

There is a phrase repeated over and over again during my time in Myanmar: From no power to solar, from no banks to digital currencies, from no computers and no internet to capable smartphones with fast 3G connections. It is the mantra of consultants working in these emergent economies. And these emergent economies have one colossal advantage over the entrenched and techno-gluttonous west: There is little incumbency.

There is, however, instability—in government and currency. It’s one of the reasons why a country like Myanmar is just now getting these connections, these devices. The instability significantly increases risk for outside investors and companies. But the residual effect of that instability is a lack of incumbency and traditional infrastructure. And so there is no incumbent electric giant monopolizing rural areas to fight against solar, there is no incumbent bank which will lobby against bitcoin, there are no expectations about how a computer should work, how a digital book should feel. There is only hunger and curiosity. And so there is a wild and distinct freedom to the feeling of working in places like this. It is what intoxicates these consultants. You have seen and lived within a future, and believe—must believe—you can help bring some better version of it to light here. A place like Myanmar is a wireless mulligan. A chance to get things right in a way that we couldn’t or can’t now in our incumbent laden latticeworks back home.

It’s a long article, and it should be. There’s so much insight here, just from spending a few days with people observing, listening, understanding. I don’t understand why this truth is so hard for some product leaders to understand:

A common mistake in building products is to base them on assumptions around how a technology might be adopted. The goal of in-field interviewing in design ethnography is to undermine these assumptions, to be able to design tools and products aligned with actual observed use cases and needs.

Just imagine how different the world would be—and what incredible products we’d be able to build—if we always took the time to understand users and their needs in this way first.