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        <title>The real reason we&#8217;re upset about Sparrow&#8217;s acquisition</title>
        <link>https://elezea.com/2012/07/sparrow-google-acquisition/</link>
        <pubDate>Sat, 21 Jul 2012 08:08:17 +0000</pubDate>
        <dc:creator>Rian van der Merwe</dc:creator>
        <guid isPermaLink="false">https://elezea.com/?p=3111</guid>
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          <![CDATA[When the news hit that Sparrow has been acquired by Google, you could almost hear the collective sigh from those who use and love this wonderful iOS and Mac OS X email client. Many people (myself included) took to Twitter to voice our disappointment with this move, especially about the fact there there will be [&#8230;]]]>
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          <![CDATA[<p>When the news hit that <a href="http://sprw.me/">Sparrow has been acquired by Google</a>, you could almost hear the collective sigh from those who use and love this wonderful iOS and Mac OS X email client. Many people (<a href="https://twitter.com/RianVDM/status/226373132330602496">myself included</a>) took to Twitter to voice our disappointment with this move, especially about the fact there <a href="http://www.theverge.com/2012/7/20/3172222/google-buys-sparrow-mail">there will be no additional development on the app</a>:</p>
<blockquote>
<p>We will continue to make available our existing products, and we will provide support and critical updates to our users. However, as w&#8217;ll be busy with new projects at Google, we do not plan to release new features for the Sparrow apps.</p>
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<p>The response from many others was that we should just get over ourselves:</p>
<blockquote class="twitter-tweet tw-align-center">
<p>Sparrow doesn&#8217;t owe you anything. You paid, you got software. They can sell and/or kill it if they want. No right to complain. Sad, true.</p>
<p>&mdash; Matt Gemmell (@mattgemmell) <a href="https://twitter.com/mattgemmell/status/226353429210075138" data-datetime="2012-07-20T16:30:37+00:00">July 20, 2012</a></p></blockquote>
<p><script src="//platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<p>Matt is right, of course &mdash; Sparrow doesn&#8217;t owe us anything. The Sparrow team did everything right: they had a great idea, they worked hard on it, and they executed well. That&#8217;s why Sparrow is a great app that serves a real need, and why it&#8217;s so successful. This is how software development <em>should</em> work: make a great product, and sell it to people for money. The Sparrow team deserves enormous credit for doing that.</p>
<p>But the issue is not that we think Sparrow &#8220;sold out.&#8221; I don&#8217;t think any of us would have turned down Google&#8217;s offer if we were in their shoes. The Sparrow team deserve their success, and it&#8217;s their software &mdash; they can do with it whatever they want. It&#8217;s also a great strategic move by Google. If the Sparrow team end up making Gmail better, Google wins. If they don&#8217;t &mdash; well, at least they&#8217;ve eliminated a competitor, and they still win.</p>
<p>We need to reframe this argument. The real issue is much deeper than this specific acquisition. <strong>The real issue is the sudden vulnerability we feel now that one of our theories about independent app development has failed.</strong></p>
<p>You see, for a long time we&#8217;ve chanted this refrain wherever we could: <em>If you&#8217;re not paying for it, you&#8217;re not the customer; you&#8217;re the product being sold.</em> We point to Facebook and Delicious and ad-supported sites and lament the fact that we&#8217;re all just a set of eyeballs being sold to advertisers. So we came up with a solution. We decided that we don&#8217;t want to be free users any more. We decided that we want to pay independent developers directly so that they can have sustainable businesses and happy lives.</p>
<p>The philosophy is perfectly summed up in <em><a href="http://blog.pinboard.in/2011/12/don_t_be_a_free_user/">Don&#8217;t Be A Free User</a></em>, a great post on the <a href="http://pinboard.in">Pinboard</a> blog:</p>
<blockquote>
<p>What if a little site you love doesn&#8217;t have a business model? Yell at the developers! Explain that you are tired of good projects folding and are willing to pay cash American dollar to prevent that from happening. It doesn&#8217;t take prohibitive per-user revenue to put a project in the black. It just requires a number greater than zero. [&#8220;¦]</p>
<p>So stop getting caught off guard when your favorite project sells out! &#8220;They were getting so popular, why did they have to shut it down?&#8221; Because it&#8217;s hard to resist a big payday when you are rapidly heading into debt. And because it&#8217;s culturally acceptable to leave your user base high and dry if you get a good offer, citing self-inflicted financial hardship.</p>
</blockquote>
<p>This is why I am a paid subscriber to services like <a href="http://pinboard.in">Pinboard</a> and <a href="http://www.instapaper.com/">Instapaper</a>. It&#8217;s also why I paid for the both the Mac OS X and iOS versions of Sparrow. I <em>believe</em> in this philosophy. I believe we should pay people for the things they make, so that they can make it even more awesome.</p>
<p>But with Sparrow&#8217;s acquisition the cracks in the philosophy starts to appear. Marco Arment (creator of Instapaper) posted his response to the deal in <em><a href="http://www.marco.org/2012/07/20/talent-acquisitions">Talent acquisitions</a></em>:</p>
<blockquote>
<p>If you want to keep the software and services around that you enjoy, do what you can to make their businesses successful enough that it&#8217;s more attractive to keep running them than to be hired by a big tech company.</p>
</blockquote>
<p>But&#8230; <em>that&#8217;s what I did.</em> I paid full price for every version of the Sparrow app I could find. I told everyone who would listen to buy it. I couldn&#8217;t have given them more money even if I wanted to. So, as a customer, what more could I have done to keep them running independently?</p>
<p><em>This</em> is the core of the disappointment that many of us feel with the Sparrow acquisition. It&#8217;s not about the $15 or less we spent on the apps. It&#8217;s not about the team&#8217;s well-deserved payout. It&#8217;s about the loss of faith in a philosophy that we thought was a sustainable way to ensure a healthy future for independent software development, where most innovation happens.</p>
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